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We are actively looking for new contributors and aim to be welcoming and helpful to anyone that is interested! We know the code base can be a bit intimidating in size and depth at first, and to this end we have a label on the issue tracker which marks issues that are new contributor friendly and have some basic direction for completion in the issue comments. If you want something similar to the old gfx crate that is being actively developed, wgpu is probably what you're looking for, rather than gfx-hal. The spiritual successor to the original gfx is actually wgpu, which stands on a similar level of abstraction to the old gfx crate, but with a modernized API that is more fit for being used over Vulkan/DX12/Metal. Hence, the name of gfx-hal was originally ll, which stands for "lower level", and the original gfx is now referred to as pre-ll. Instead, it serves a different purpose than the original gfx crate, by being "lower level" than the original. gfx-hal is a complete rewrite of gfx, but it is not necessarily the direct successor to gfx. The master branch of this repository is now focused on developing gfx-hal and its associated backend and helper libraries, as described above. You can find the latest versions of the code for that crate in the pre-ll branch of this repository. This repository was originally home to the gfx crate, which is now deprecated. See the Big Picture blog post for connections. HAL is also used in efforts such as gfx-portability. The HAL layer is consumed directly by user applications or libraries. The API of this layer is based on the Vulkan API, adapted to be more Rust-friendly.Ĭurrently HAL has backends for Vulkan, DirectX 12/11, Metal, and OpenGL/OpenGL ES/WebGL. The Hardware Abstraction Layer (HAL), is a thin, low-level graphics and compute layer which translates API calls to various backends, which allows for cross-platform support. If that's not your domain, take a look at wgpu-rs for a safe and simple alternative. Gfx-rs is hard to use, it's recommended for performance-sensitive libraries and engines.